Follow the preview route
- Start in a town near the fishing grounds. Put a passenger road stop near the residential area and run a passenger road line to the port. This is the first leg shown in Biffa's route setup around 27:10.
- Connect the port to the fishing grounds. Make a separate passenger boat line from the port to the fishing grounds stop. Keep it distinct from the cargo fish route.
- Assign vehicles to both lines. Use a passenger road vehicle on the town leg and a passenger boat on the water leg, then let both services run. A line drawn on the map without vehicles will not carry workers.
- Check the fishing grounds panel. Open its worker booster after passengers have had time to travel. Biffa's preview shows the booster green and task completion feedback by 35:09.
How to tell it worked
The fishing grounds' Boosters panel turns the worker item green in the preview, and the related task completes. Check that panel and its worker feedback in your own game; a boat merely reaching the dock is not proof that workers were counted. Urban Games confirms that workers from nearby towns can increase industry production.
If the booster stays empty
- No passengers start the trip: inspect the town passenger stop, its connection to the residential area and the road vehicle assigned to the port line.
- Passengers reach the port but not the fishing grounds: inspect the port transfer, the boat line's fishing grounds stop and whether a passenger boat is assigned. A cargo boat will not serve this passenger task.
- Passenger vehicles arrive but the worker item stays unchanged: inspect the final stop's placement beside the fishing grounds and the Boosters panel. In a separate farm preview, moving a stop closer preceded a rise in workers; that example does not establish a universal distance rule.
Other industries
Urban Games describes worker supply as an industry production booster. Seniac's farm preview also shows a passenger stop adjustment and later worker progress. The fishing grounds and farm are separate preview examples; other industries may need a different route or stops.